Currently working on a new course for Packt. The course is an introduction to the THREE.js library. Gently introduces the library, explains how to use the editor and how to debug pages. Sections include Geometry and Materials, Lighting, Cameras, Animation and Post Processing. Should be fun. 35 videos in all. I’ll add a link when […]
Course is now live. Try it with a 30 day money back guarantee for just $10, better than 25% of the full price, by clicking this link https://www.udemy.com/create-a-3d-multi-player-game-using-threejs-and-socketio/?couponCode=MULTI-TEN
Just completed my latest Udemy course. It uses the NODE.js extension SOCKET.io and the THREE.js WebGL library. I used After Effects for some videos which I think helps bring slides to life, but takes a lot longer to create. Just waiting now for it to be approved. I’ll put a few videos on YouTube once […]
Having fun creating the source for my next Udemy course. CANNON.js is an excellent physics library. I made loads of car games using Shockwave 3D and Havok physics. I’ve been repurposing one of them as the basis for the course. http://niklever.com/games/rctimetrial
Spritoon allows developers to create sprite sheets and animations. Now in beta. Please send feedback.
I’ve been working on a video based course teaching how to code HTML5 Games. It is now live on Udemy. Follow the link below to get the course free up to the end of April 2018. https://www.udemy.com/html5-game-development-beginner-to-pro/?couponCode=DOBCROSS18
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