In this article we’ll look at using WebGL to display a Quad, a rectangle, that fills the window. If you want to code-along then check out the CodePen-start link. Here is the final version. / It’s a very simple shader just using uv to blend the colours. This article isn’t about the shader, it’s about …
Tag archives: webgl
May the 4th Be With You!
It’s Star Wars Day. My courses are at Udemy’s Best Price for the next few days. Grab yourself a bargain and May the Fourth be with you!! Or use the menu to check-out my tutorial links. The Complete Guide to Unity’s Universal Render Pipeline With URP to become Unity’s default pipeline with Unity 6. Learn …
Added a Blur ThreeJS post-processing pass to my GLSL shader course
A blur filter is a useful addition to a ThreeJS website. You can blur the scene to set focus to an HTML overlay. Check out the filter on CodePen. To see how it is done go to my Courses page and look for ‘Learn GLSL Shaders From Scratch’