Happy Lunar New Year!

Just an update to my 36,000 students. I’m currently developing a course teaching how to get the best from Unity’s Universal Render Pipeline (URP). It’s based on the e-book I wrote for Unity.

Introduction to the Universal Render Pipeline for Advanced Unity Creators.

The course, aimed more at intermediate level, is going well and should be live in March.

If you plan to do the course then take a look at these two tutorial videos on YouTube as a taster to what to expect.

Converting custom shaders to URP

Make your shaders Scriptable Render Pipeline Batcher compatible. This step by step video tutorial will show you how to convert a custom unlit Built-in shader to the Universal Render Pipeline (URP).

Three ways to use URP Renderer Features

A Renderer Feature is a C# script that can be used at any stage in the Render Pipeline to affect the final render. Renderer Features provide a great way of adding custom rendering effects to your scene, often with no code required, making them artist-friendly.

Nik Lever 22 Jan 2023

By niklever

Started coding in 1983 using Sinclair Basic. Recently developed HTML5 games and THREE.js web apps. Course developer on the Udemy and Packt platforms.

One reply on “Happy Lunar New Year!”

Dear Mr. Nicholas Lever,

I hope this email finds you well. My name is Haadia, and I am a college student, currently pursuing Master’s in Information Technology. I am very interested in the field of virtual worlds and metaverse development. I recently came across your Udemy course, “Create a 3D multi-player game using THREE.js and Socket.IO”, and I was very impressed by the content and quality of the course.

As a student who is passionate about this field, I would love to have access to your course so that I can learn more about developing virtual worlds and multi-player games. Unfortunately, I am currently facing financial constraints that prevent me from being able to afford the course.

Therefore, I am writing to kindly request if you could somehow grant me access to your course. I understand that this is a paid course, but I am motivated to learn and develop my skills, and I believe that your course would be an invaluable resource for me.

Thank you very much for opening this mail. I hope that you may consider my request and provide me with the opportunity to learn from your course and develop my knowledge and skills in the field of virtual worlds and metaverse development. Once again, thank you for your time and consideration, and I look forward to hearing from you soon.

Best regards,
[email protected]

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